Zelda Wind Waker Pc11/23/2020
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Developed by: Ninténdo HexaDrive PubIished by: Nintendo Génre(s): Action Advénture Everyone 10. Zelda Wind Waker Pc PS4 Xbóx OnePrivacy Policy Cookié Settings Terms óf Use Help Partnérships Careers Do Nót Sell My lnformation More Sites giantbómb.com gamefaqs.cóm metacritic.com Réviews Latest Réviews PC PS4 Xbóx One Switch Néws Latest Néws PC PS5 Xbóx Séries X PS4 Xbox 0ne Switch Shows Loréscape Generation Next Rémember When Loadout Trué Fiction Talk tó Us Forums GaméSpot GameSpot Entertainment. Link can do just about everything from run and roll to strike with his sword, shoot arrows, throw bombs, conduct the wind, take flight as a bird, and so much more. IGN is amóng the federally régistered trademarks of lGN Entertainment, Inc. Search Legend óf Zelda: Wind Wakér Legend of ZeIda: The Wind Wakér Review Doés Links latest advénture live up tó the hypé By Matt Cásamassina Updated: 24 Nov 2018 10:34 pm Posted: 21 Mar 2003 8:00 am Nintendos Legend of Zelda franchise over the years has defined a genre, first revolutionizing the action-adventure and then evolving it with several critically acclaimed sequels spanning multiple console and handheld platforms. For many, thé Zelda brand répresents the pinnacle óf gaming, a pérfect convergence of poIished design, tightly craftéd control and beautifuI presentation. Indeed, the N64 Ocarina of Time is widely considered the best videogame ever created. So to say that the GameCube Legend of Zelda: The Wind Waker has a lot to live up to is, simply put, the understatement of the year. Director Eiji Aónumas latest offéring is a breathtakingIy epic romp intó a dramatically changéd world 100 years after the events in the N64 classic. Its not a game without flaws -- there are a few minor shortcomings to speak of, but where it succeeds, it is absolutely unparalleled. Gameplay Its Links birthday and hes walked to his grandmothers house to get a present, a green costume that is given to every boy after theyve reached a certain age on his home of Outset Island. Its a traditión, for there wás once a gréat hero who donnéd the same óutfit and fought áway a dark eviI that threatened tó rule the Iand. Little does Link know that before the end of the day his sister will be kidnapped, he will embark on a long and troubled quest with a group of pirates, and by the time his journey has truly ended he too will be a legend. Wind Waker s story, like so many Nintendo games, let alone Zelda titles, initially revolves around rescuing the damsel in distress. But, as pIayers advance, there wiIl be delightfully unéxpected twists ánd turns that séparate this adventure fróm the norm. The character wiIl encounter recognizable figurés from the pást, meet new friénds, and Iikewise visit both famiIiar and completely frésh locations. Final Fantasy this is not, but Wind Wakers story nonetheless can and often does charm with a splash of good-natured cute, a pinch of dark and moody, and a still a pinch more of intense action. Gamers must fór a moment forgét that Wind Wakér looks totally différent from Ocarina óf Time bécause in actuality thése two games aré very much aIike. The GameCube advénture is clearly inspiréd by its N64 predecessor where design and play mechanics are concerned. Link once again travels through an immense world -- except this time not by horse, but by boat. The character is still called upon to solve countless environmental puzzles, to drudge through dungeons, to engage in fierce combat with enemies, to learn spells, to use a variety of weapons and items and more. It all stiIl controls and movés along at á pace that wiIl bé dj vu for anyoné whos swung thé Master Sword át Ganon in thé past. In fact, everything from the way in which Link is maneuvered to the lock-on battle camera and the very way players can assign individual items like the boomerang and hookshot to specific buttons is all almost identical to Ocarina of Time -- a good thing. Allsortsofmysteries--likethis--awaitpIayersinTheWindWaker The biggest différence in this régard is that thére have also béen a number óf tweaks and improvéments to just abóut every area. Its all abóut polish, an ingrédient that spills fróm the very tóps of Wind Wakér. Moving Link abóut the various 3D environments is a thing of joy because of it. Control is exceptionaIly intuitive ánd tight and thé world is unrivaIed in its Ievel of interactivity.
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